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Settlements are plotted areas with Prestige Prestige greater than 10,000. A settlement consists of at least one Beacon, but may have many Beacons owned by many Citizens as long as they touch with more than two plots. The amount of Footfall granted to each Beacon in the Settlement is proportional to the percentage of total Settlement Prestige contributed.

The Citizen owning the Beacon with the highest Prestige becomes the MayorWarden or Mayor of the Settlement. The Warden gets the privilege of naming or renaming the Settlement.

Settlements whose prestige is too small will not be classified at all and not be given a name.

A Beacon in the Settlement will show a ranking of up to the 5 top contributors to the settlement, and Settlements are visible on Worlds in the sky when holding a Totem. The Settlement with the highest Prestige will be granted the title of CapitalCapital on that World and shows up as a yellow indicator on the Compass.


Base footfall numbers are presented in the table below. This is modified by both the time since last visit and the total number of recent visitors. For example, someone visiting two days in a row will receive a 25% modifier for the second visit, but if your beacon has less than 5 visitors, it would get an additional 200% modifier. Using that example, with an Outpost, the formula for footfall would be 20c * 0.25 * 2 = 10c.

More information available in this spreadsheet.

Prestige Prestige Rank Footfall
0 .. 9,999 Coin 0
10,000 .. 49,999 OutpostOutpost Coin 20
50,000 .. 249,999 HamletHamlet Coin 30
250,000 .. 1,249,999 VillageVillage Coin 40
1,250,000 .. 6,490,000 TownTown Coin 60
6,500,000 .. 31,900,000 CityCity Coin 80
32,000,000 and up Great CityGreat City Coin 100


Prestige base values by block are as follows, but please note the modifiers explained below.

Block Base Prestige
Advanced Workbench Power CoilAdvanced Workbench Power Coil 150
Advanced Refinery Power CoilAdvanced Refinery Power Coil 150
Advanced Mixer Power CoilAdvanced Mixer Power Coil 150
Advanced Extractor Power CoilAdvanced Extractor Power Coil 150
Advanced Compactor Power CoilAdvanced Compactor Power Coil 150
Advanced Centraforge Power CoilAdvanced Centraforge Power Coil 150
Decorative TopazDecorative Topaz 140
Decorative SapphireDecorative Sapphire 140
Decorative RubyDecorative Ruby 140
Decorative EmeraldDecorative Emerald 140
Decorative DiamondDecorative Diamond 140
Decorative AmethystDecorative Amethyst 140
Workbench Power Coil 100
Refinery Power Coil 100
Mixer Power CoilMixer Power Coil 100
Extractor Power CoilExtractor Power Coil 100
Compactor Power Coil 100
Compact TopazCompact Topaz 100
Compact SapphireCompact Sapphire 100
Compact RubyCompact Ruby 100
Compact EmeraldCompact Emerald 100
Compact DiamondCompact Diamond 100
Compact AmethystCompact Amethyst 100
Centraforge Power Coil 100
Spark GeneratorSpark Generator 80
Machined Titanium Alloy 80
Refined Titanium AlloyRefined Titanium Alloy 70
Machined Silver AlloyMachined Silver Alloy 70
Machined Gold AlloyMachined Gold Alloy 70
Refined Silver AlloyRefined Silver Alloy 60
Refined Gold Alloy 60
Machined IronMachined Iron 60
Compact Titanium AlloyCompact Titanium Alloy 60
Titanium Furnace CrucibleTitanium Furnace Crucible 50
Titanium Furnace BaseTitanium Furnace Base 50
RefineryRefinery 50
Refined IronRefined Iron 50
MixerMixer 50
Machined CopperMachined Copper 50
ExtractorExtractor 50
CompactorCompactor 50
Compact Silver AlloyCompact Silver Alloy 50
Compact Gold AlloyCompact Gold Alloy 50
CentraforgeCentraforge 50
Refined CopperRefined Copper 40
Gleam LanternGleam Lantern 40
Compact IronCompact Iron 40
Compact Hard CoalCompact Hard Coal 36
WorkbenchWorkbench 30
Portal ConduitPortal Conduit 30
Open Portal 30
Compact CopperCompact Copper 30
Iron Furnace CrucibleIron Furnace Crucible 25
Iron Furnace BaseIron Furnace Base 25
Compact Coal 24
LanternLantern 15
TrampolineTrampoline 12
SlideSlide 12
Ornate Gleam TrapdoorOrnate Gleam Trapdoor 12
Ornate Gleam DoorOrnate Gleam Door 12
Decorative Twisted WoodDecorative Twisted Wood 12
Decorative Sedimentary Rock 2Decorative Sedimentary Rock 2 12
Decorative Sedimentary Rock 1Decorative Sedimentary Rock 1 12
Decorative Metamorphic Rock 2Decorative Metamorphic Rock 2 12
Decorative Metamorphic Rock 1Decorative Metamorphic Rock 1 12
Decorative Lustrous WoodDecorative Lustrous Wood 12
Decorative Igneous Rock 2Decorative Igneous Rock 2 12
Decorative Igneous Rock 1Decorative Igneous Rock 1 12
Decorative Ancient WoodDecorative Ancient Wood 12
Compact Soft CoalCompact Soft Coal 12
Topaz TorchTopaz Torch 10
Sedimentary BrickSedimentary Brick 10
Sapphire TorchSapphire Torch 10
Ruby TorchRuby Torch 10
Refined GleamRefined Gleam 10
Ornate Metal TrapdoorOrnate Metal Trapdoor 10
Ornate Metal DoorOrnate Metal Door 10
Metamorphic BrickMetamorphic Brick 10
Igneous BrickIgneous Brick 10
Emerald TorchEmerald Torch 10
Diamond TorchDiamond Torch 10
Amethyst TorchAmethyst Torch 10
Shop StandShop Stand 8
Request BasketRequest Basket 8
Ornate Stone TrapdoorOrnate Stone Trapdoor 8
Ornate Stone DoorOrnate Stone Door 8
Stylish Gleam TrapdoorStylish Gleam Trapdoor 7
Stylish Gleam DoorStylish Gleam Door 7
Warp ConduitWarp Conduit 6
Stylish Metal TrapdoorStylish Metal Trapdoor 6
Stylish Metal DoorStylish Metal Door 6
Refined Twisted WoodRefined Twisted Wood 6
Refined Sedimentary RockRefined Sedimentary Rock 6
Refined Metamorphic RockRefined Metamorphic Rock 6
Refined Lustrous WoodRefined Lustrous Wood 6
Refined Igneous RockRefined Igneous Rock 6
Refined Ancient WoodRefined Ancient Wood 6
Ornate Wood TrapdoorOrnate Wood Trapdoor 6
Ornate Wood DoorOrnate Wood Door 6
Open Warp 6
GleamGleam 6
Glass 6
Dormant Warp Conduit 6
Compact Silt 6
Compact Peat 6
Compact Clay 6
Torch 5
Table 5
Stylish Stone Trapdoor 5
Stylish Stone Door 5
Storage Shelf 5
Storage Block 5
Stone Furnace Crucible 5
Stone Furnace Base 5
Spark Link 5
Stone Sign Module 5
Stone Sign 5
Plinth 5
Plain Gleam Trapdoor 5
Plain Gleam Door 5
Door Lock 5
Crafting Table 5
Chair 5
Weeping Waxcap Fungus 4
Twisted Aloba 4
Trumpet Root 4
Traveller’s Perch 4
Tinted-Burst Fungus 4
Tapered Boulder 4
Stylish Wood Trapdoor 4
Stylish Wood Door 4
Stardrop Plant 4
Spineflower 4
Spineback Plant 4
Rosetta Nox 4
Plain Metal Trapdoor 4
Plain Metal Door 4
Oortian’s Staff 4
Mottled Tar Spot Fungus 4
Glow Cap Fungus 4
Gladeflower 4
Ghostflower 4
Desert Sword 4
Clustered Tongue Fungus 4
Cloneflower 4
Branch Funnel Fungus 4
Boulder Tower 4
Boulder Ring 4
Boulder Chip 4
Beanstalk Boulder 4
Basic Boulder 4
Plain Stone Trapdoor 3
Plain Stone Door 3
Twisted Wood Timber 2
Sedimentary Stones 2
Plain Wood Trapdoor 2
Plain Wood Door 2
Metamorphic Stones 2
Lustrous Wood Timber 2
Igneous Stones 2
Basic Torch 2
Ancient Wood Timber 2

How prestige works[ | ]

Beacon prestige is calculated by adding together the base prestige value of all blocks within the beacon, and then applying a multiplier based on several factors:

  • block variety (different types of blocks)
  • exotic colors (colors from other worlds)
  • chiseled blocks
  • built vs unbuilt space (e.g. to discourage builds that are just a bunch of plots full of high prestige blocks)

I believe these are generally all calculated against the distribution of blocks in the beacon—so, in order to have a high multiplier, you need to maintain a decent balance of all of the above aspects.


Some specific numbers that we have today (from my understanding of the game files; my interpretation could be wrong here):

Variety: I’m not sure exactly how this one is calculated.

Exotic Colors: The multiplier for otherwordly colors caps out at 1.3x, if you have 30% or more of the blocks in your beacon w/ colors from other worlds.

Chiseling: The multiplier for chiseled blocks caps out at 1.2x, if you have 25% or more of the blocks in your beacon chiseled.

Built Space: The multiplier for built vs empty space caps out at 1.5x, if your beacon is 10% or less built (the rest being air)

The max multiplier (after combining them all) for a beacon is 2.5x.

See also[ | ]


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